Maestra Motion for the stage

Movement makesthe sound. The soundconducts the next move.

Motion turns hand movement into MIDI and OSC for sound, light and visuals, using our own driver and gesture models.

Tracking
Hands and fingers
Timing
Sub-frame
Gesture models
Trained in-house

What it is

Somewhere between an instrument and a motion-capture system

Motion is the part of Maestra that lives on stage. Sensor gloves read the hands. Our driver turns that into control before the next frame arrives. The Mapping Matrix sends it into Ableton Live, and the same movement reaches the laser, the lights and the image. Nothing has to be touched.

It is played, not operated. The movement shapes the sound, and what you hear shapes the next movement, so the piece is decided as it is heard. We built it because we wanted electronic music to be played with the whole body again, and we kept it precise enough to trust in front of a crowd.

Underneath is a stack we own end to end: the driver, the mapping, the replay, and gesture models trained on our own data. That is what makes it fast, and what lets us keep making it better.

On stage

Every part of the rig, played by hand

You wear the gloves. The rig follows.

Precision and timing

Hand and finger pose from professional motion-capture gloves, resolved between video frames. The move the room sees and the sound it hears land on the same instant.

A driver written for the low milliseconds

Our own driver turns raw glove data into control fast enough to play to. Nothing in the path waits for a frame it does not need.

Ableton, from the hands

Every gesture routes into Ableton Live through the Mapping Matrix: devices, mixer and clips in the session you already run, mapped the way a controller would be, without the controller.

Laser, light and image

The same hands drive MadMapper, Resolume, TouchDesigner and DMX, with Maestra's own laser shaders. Sound and image are composed as one system, not two.

Wirecap

Record a performance as gesture data and replay it exactly. A take you nailed once runs the same every night, and a rehearsal can happen without you in the gloves.

Drum AI

A custom machine-learning architecture, trained in-house on thousands of gestures, reads the hands and fires drum hits in real time. You play the kit in the air, and it keeps up.

Drum AI

Play the kit in the air

A machine-learning architecture of our own design, trained in-house on thousands of gestures, reads the hands and fires the hit in real time.

It reads the physics of the hand, not a picture of it: velocity, acceleration and jerk in three axes, resolved between frames, so a hit lands when the hand says it does and a feint does not fire. The model is small enough to run on the machine beside you, with no cloud in the path.

It is the first module of a larger gesture-recognition system, and the proof that the approach holds: continuous, dynamic recognition of what a hand is doing. The same data and the same method carry the rest of the stack.

The gloves

Built on Manus motion-capture gloves

Manus motion-capture gloves, connected to your instruments and effects. A webcam hand-tracking input is in development as a separate build, with no release date yet.

Works with

  • Ableton
  • Manus
  • MadMapper
  • TouchDesigner

In development

Start with Agent today

Motion has no release date yet. Maestra Agent is free to download now. Tick motion-capture gloves on the download page, so we know you want Motion too.